AI Insights · Timothy · April 2024
Top 5 Boxing Games on iOS in Bulgaria: Q1 2024
Discover the performance trends of the top 5 boxing games on iOS in Bulgaria during the first quarter of 2024, based on data from Sensor Tower.
The first quarter of 2024 saw notable trends in the performance of the top 5 boxing games on iOS in Bulgaria. The data, sourced from Sensor Tower, highlights intriguing patterns in weekly downloads, revenue, and active users for each app.
Real Boxing 2 from Vivid Games S.A. displayed varied performance throughout the quarter. Weekly revenue peaked at around $54 in the week of January 22 and fluctuated, ending the quarter at approximately $44. Downloads experienced a significant rise mid-quarter, reaching 99K in the week of March 11. Active users also saw an increase, peaking at 189K in the same week.
Boxing Star: Real Boxing Fight by THUMBAGE maintained steady weekly revenue, peaking at $51 in the final week of March. Downloads were inconsistent, with a high of 43K in the week of January 22. Active users increased to 114K in the same week but showed variability throughout the quarter.
EA SPORTS™ UFC® 2 from Electronic Arts experienced a notable increase in weekly downloads, peaking at 166K in the week of March 11. Revenue saw a significant rise, reaching $55 in the same week. Active users remained strong, with a peak of 769K in mid-January.
WWE Mayhem by Reliance Games had a fluctuating performance in weekly revenue, with a notable peak of $63 in mid-March. Downloads varied, reaching a high of 79K in the last week of the quarter. Active users saw a substantial increase, peaking at 92K in the same period.
Real Boxing: KO Fight Club from Vivid Games S.A. showed steady weekly revenue, peaking at $41 in the week of January 22. Downloads increased significantly, reaching 49K in the final week of March. Active users saw a steady rise, peaking at 67K in the same week.
For more detailed insights and data, visit Sensor Tower.